Imps

Imps are a popular type of familiar. These entities help non-wizards connect to an increasingly magickal world. People know imps for performing their job with pure, unbridled enthusiasm. The sort of enthusiasm that quickly proves IRRITATING.

Imp with strap-on faery wings
Imp by Zuza Gruzlewska


Because of their friendly nature, imps prove popular with older people who don't want a familiar but think they need one. At first, an imp seems like the friendliest option available. This friendliness quickly grates.

Imp's are possessed by an indomitable enthusiasm for engagement. Anyone who owns one will find their familiar saying things like:

"Oh! Oh! Oh! I've got so many EXCITING new messages for you, and they're all SO EXCITING!"

Few of these messages will prove 'exciting'. Most will be excruciatingly dull. And if this enthusiasm isn't bad enough, if you refuse to buy into it, an imp will become glum:

"I'm sorry," they'll whimper dejectedly. "I didn't mean to bother you. I just have so many exhilarating messages, and they're all so impossibly thrilling."

Ironically, many find themselves beaten into depression by their faers' relentless pep.

You can download The Quest Factor for free from several retailers. You can buy it in paperback at Amazon.

Creation Notes

Familiars exist as an equivalent of mobile phones and their various apps. Imps specifically represent companies and strangers trying to bludgeon you into engagement with POSITIVITY.

I think generally in folklore and fantasy 'imps' tend to be more devilish, but I went in the opposite direction. Not sure why - I probably just didn't Google 'imp' when I decided to use the name.

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